Rules of Play
The Basics
The object of the game is to have the majority of discs facing up on the board showing one's
own colour at the end of the game. A move consists of "outflanking" your opponent's
disc(s), then flipping the outflanked disc(s)to your colour. To outflank means to place a
disc on the board so that your opponent's row (or rows) of disc(s) is bordered at each end
by a disc of your colour. (A "row" may be made up of one or more discs).
Example of Outflanking
White disc A was already in place on the board. The placement of white disc B outflanks the
row of three black discs. White flips the outflanked discs and now the row looks like this:
Key Rules
- Black always moves first.
- If on your turn you cannot outflank and flip at least one opposing disc, your turn is
forfeited and your opponent moves again. However, if a move is available to you, you may
not forfeit your turn. To forfeit your turn, click the 'Forfeit' button.
- Players may not skip over their own colour disc(s) to outflank an opposing disc.
- Disc(s) may only be outflanked as a direct result of a move and must fall in the direct
line of the disc placed down.
- All discs outflanked in any one move must be flipped, even if it is to the player's
advantage not to flip them at all.
- Once a disc is placed on a square, it can never be moved to another square later in the
game.
- When it is no longer possible for either player to move, the game is over. Discs are
counted and the player with the majority of their colour showing is the winner.
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